Illuminar Scoreboard Anubis (M0)

+/-

ROUNDS SCORES

15

5

4

+10

96

2:0

4

0

7.6

+34%

18

9

4

+9

111

2:1

6

0

7.5

+45%

15

11

4

+4

104

2:2

4

0

7.0

+29%

9

6

3

+3

54

3:2

3

0

5.5

-3%

9

10

3

-1

53

0:3

2

0

4.8

-3%

Total

66

41

18

+25

419

9:8

19

0

6.5

+20%

ThunderFlash Scoreboard Anubis (M0)

+/-

ROUNDS SCORES

10

11

0

-1

52

3:1

2

0

5.7

-11%

10

15

3

-5

76

2:3

2

0

5.6

-21%

8

12

1

-4

49

1:0

1

1

5.4

-22%

9

14

5

-5

68

1:2

2

0

5.3

-16%

4

16

3

-12

47

1:3

1

0

3.8

-37%

Total

41

68

12

-27

292

8:9

8

1

5.2

-22%

Teams advantage Anubis (M0)
Info
Map Analysis of Illuminar vs ThunderFlash by the Bo3.gg Team

Illuminar on Anubis Analysis

Illuminar demonstrated their prowers on Anubis, securing 13 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Anubis were Prism, who contributed 15 kills, and Qlocuu, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Anubis, the team inflicted a total of 7118 overall damage.


On the defensive side of Anubis, Illuminar held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Anubis Analysis

Anubis proved to be a challenging battleground for ThunderFlash, as they managed to secure 4 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Anubis included Demho, who contributed 10 kills, and fr3nd, who added 10 kills. Despite their individual efforts, inflicting 4957 total damage, ThunderFlash couldn't prevent Illuminar from securing victory on Anubis


On the defensive side of Anubis, ThunderFlash struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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