196
218
57
-22
652
33:31
47
7
Ancient5
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
GLOCK kills on a map
41.4398
HE damage (avg/round)
17.33.4
Deaths on a map
018
Player score (round)
37521012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Multikill x-
4
Molotov damage (total/round)
10023.8
HE damage (total/round)
11126.6
Historical Maps winrate Last 6 months
Ancient
44%
Anubis
39%
Nuke
19%
Mirage
14%
Inferno
6%
Vertigo
6%
Overpass
0%
Last 5 maps
Ancient
21%
29
8
Anubis
0%
0
44
Nuke
44%
25
0
Mirage
61%
44
0
Inferno
38%
16
5
Vertigo
47%
19
15
Overpass
20%
10
19
Last 5 maps
Ancient
65%
17
7
Anubis
39%
18
6
Nuke
63%
8
13
Mirage
47%
17
1
Inferno
44%
9
12
Vertigo
53%
19
3
Overpass
20%
5
10
Last results
Head to head
Info
Match analysis of Nexus vs Illuminar by the Bo3.gg Team
In the CS2 match between Nexus and Illuminar, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Vertigo, Mirage, Ancient, and victory was secured by Illuminar. The MVP of this match was smekk.
Illuminar analytics
The team Illuminar secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Ancient. They also successfully set 0 bombs during the match.
The standout players for Illuminar were phr contributed 16 kills and Qlocuu contributed 13 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7276 overall damage.
On the defensive side, Illuminar held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Nexus analytics
The team Nexus managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Nexus were smekk contributed 9 kills and smekk contributed 45 kills. 21794 of total damage by Nexus could not prevent Illuminar from securing the victory
On the defensive side, Nexus struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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