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87
43
31
+44
445
12:9
23
2
Dust II6.7
+23%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
10.52
HE damage (avg/round)
23.53.4
AK47 kills on a map
136.732
M4A1 kills on a map
194.6963
M4A1 damage (avg/round)
77.316.7
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
14.83.8
Galil damage (avg/round)
16.45.6
Flash blinded on a map (opp)
6730
Flash blinded on a map (opp)
5830
Lineups
Lineup
- Starter
- —
- —
- —
- —
Historical Maps winrate Last 6 months
Vertigo
50%
Dust II
30%
Nuke
25%
Mirage
21%
Inferno
10%
Ancient
9%
Overpass
2%
Last 5 maps
Vertigo
50%
14
1
Dust II
50%
20
11
Nuke
42%
12
14
Mirage
50%
24
10
Inferno
57%
7
30
Ancient
54%
24
2
Overpass
65%
17
12
Last 5 maps
Vertigo
0%
0
35
Dust II
80%
10
7
Nuke
67%
9
9
Mirage
71%
21
0
Inferno
47%
19
6
Ancient
63%
8
11
Overpass
67%
9
10
Last results
Head to head
Past matches
- lwwww
- lllwl
Info
Match analysis of Illuminar vs Natus Vincere by the Bo3.gg Team
In the CS2 match between Illuminar and Natus Vincere, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Natus Vincere. The MVP of this match was electroNic.
Natus Vincere analytics
The team Natus Vincere secured 16 out of 21 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for Natus Vincere were electroNic contributed 41 kills and s1mple contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9352 overall damage.
On the defensive side, Natus Vincere held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Illuminar analytics
The team Illuminar managed to secure 5 out of 21 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Illuminar were TOAO contributed 12 kills and morelz contributed 10 kills. 4996 of total damage by Illuminar could not prevent Natus Vincere from securing the victory
On the defensive side, Illuminar struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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