Vertigo
16 - 7
Inferno
12 - 16
Anubis
16 - 8
Illuminar Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

23

15

3

+8

108

5:0

8

0

7.9

+30%

17

15

5

+2

93

4:4

3

0

6.5

+9%

17

11

2

+6

82

2:3

4

0

6.4

0%

16

15

3

+1

79

1:1

3

0

6.0

+5%

14

11

4

+3

60

1:2

3

0

5.5

+5%

Total

87

67

17

+20

423

13:10

21

0

6.4

+12%

iNation Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

19

4

-1

95

1:2

7

0

6.5

+1%

17

17

3

0

80

3:3

5

0

6.3

+3%

11

17

4

-6

65

3:3

2

0

5.3

-19%

10

18

2

-8

41

2:2

2

1

4.6

-36%

11

17

1

-6

52

1:3

3

0

4.5

-17%

Total

67

88

14

-21

334

10:13

19

1

5.4

-13%

Teams advantage Vertigo (M1)
Info
Map Analysis of Illuminar vs iNation by the Bo3.gg Team

Illuminar on Vertigo Analysis

Illuminar demonstrated their prowers on Vertigo, securing 0 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Vertigo were bnox, who contributed 23 kills, and morelz, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9723 overall damage.


On the defensive side of Vertigo, Illuminar held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


iNation on Vertigo Analysis

Vertigo proved to be a challenging battleground for iNation, as they managed to secure 23 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for iNation on Vertigo included Dragon, who contributed 18 kills, and Kind0, who added 17 kills. Despite their individual efforts, inflicting 7672 total damage, iNation couldn't prevent Illuminar from securing victory on Vertigo


On the defensive side of Vertigo, iNation struggled to hold their ground, successfully defending 15 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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