0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
31.8168
M4A1 kills on a map
84.3478
Percentage of headshots
41%16%
AWP kills on a map
166.3324
USP kills on a map
51.5986
GLOCK kills on a map
41.4516
Kills on a map
26.0416.7206
Damage (avg/round)
160.11847.8
Speed Round (sec)
00:20s01:55s
Player score (round)
42151010
Historical Maps winrate Last 6 months
Dust II
58%
Vertigo
55%
Anubis
49%
Mirage
23%
Inferno
11%
Nuke
9%
Ancient
5%
Last 5 maps
Dust II
58%
60
3
Vertigo
55%
20
7
Anubis
49%
53
3
Mirage
27%
41
20
Inferno
11%
9
29
Nuke
41%
17
21
Ancient
38%
50
15
Last 5 maps
Dust II
0%
0
1
Vertigo
0%
0
0
Anubis
0%
2
0
Mirage
50%
4
0
Inferno
0%
0
1
Nuke
50%
2
0
Ancient
33%
6
0
Info
Match analysis of Illuminar vs Haspers by the Bo3.gg Team
In the CS2 match between Illuminar and Haspers, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by Illuminar. The MVP of this match was SpavaQ.
Illuminar analytics
The team Illuminar secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Illuminar were SpavaQ contributed 26 kills and kadziu contributed 10 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6850 overall damage.
On the defensive side, Illuminar held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Haspers analytics
The team Haspers managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Haspers were bajmi contributed 9 kills and AdrieN contributed 7 kills. 4162 of total damage by Haspers could not prevent Illuminar from securing the victory
On the defensive side, Haspers struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments