Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP damage (avg/round)
144.6
Eco wins full buy
1
Player score (round)
38101012
Damage (total/round)
40073
Player score (round)
35161012
Shots (total/round)
9416
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
Historical Maps winrate Last 6 months
Anubis
90%
Dust II
54%
Ancient
41%
Overpass
38%
Vertigo
23%
Nuke
21%
Mirage
17%
Inferno
2%
Last 5 maps
Anubis
90%
10
2
Dust II
54%
28
0
Ancient
39%
18
40
Overpass
55%
38
14
Vertigo
63%
19
14
Nuke
54%
24
12
Mirage
54%
35
15
Inferno
47%
17
41
Last 5 maps
Anubis
0%
0
16
Dust II
0%
0
0
Ancient
80%
5
7
Overpass
17%
6
2
Vertigo
40%
5
7
Nuke
33%
3
4
Mirage
71%
7
3
Inferno
45%
11
0
Info
Match analysis of Illuminar vs GODSENT by the Bo3.gg Team
In the CS2 match between Illuminar and GODSENT, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Overpass, Inferno, and victory was secured by Illuminar. The MVP of this match was bnox.
Illuminar analytics
The team Illuminar secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass, Inferno. They also successfully set 0 bombs during the match.
The standout players for Illuminar were bnox contributed 42 kills and morelz contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19914 overall damage.
On the defensive side, Illuminar held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
GODSENT analytics
The team GODSENT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for GODSENT were joel contributed 47 kills and RuStY contributed 37 kills. 21360 of total damage by GODSENT could not prevent Illuminar from securing the victory
On the defensive side, GODSENT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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