Dust II
13 - 11
Vertigo
3 - 13
Anubis
13 - 10
Illuminar Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

20

13

3

+7

79

5:1

4

2

7.4

+13%

18

17

8

+1

101

2:3

5

0

6.8

+16%

13

15

3

-2

58

3:4

3

1

5.3

-9%

14

17

2

-3

58

0:2

3

0

5.2

-10%

9

17

4

-8

50

2:2

1

0

4.6

-21%

Total

74

79

20

-5

346

12:12

16

3

5.9

-2%

Endpoint Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

22

14

3

+8

94

4:2

6

0

7.4

+21%

17

17

4

0

80

2:5

6

0

5.9

+3%

12

13

5

-1

70

2:2

2

0

5.6

+4%

14

14

3

0

54

2:2

3

0

5.4

-9%

9

16

5

-7

41

2:1

3

0

4.7

-29%

Total

74

74

20

0

338

12:12

20

0

5.8

-2%

Teams advantage Dust II (M1)
Info
Map Analysis of Illuminar vs Endpoint by the Bo3.gg Team

Illuminar on Dust II Analysis

Illuminar demonstrated their prowers on Dust II, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Illuminar on Dust II were Bielany, who contributed 20 kills, and phr, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8295 overall damage.


On the defensive side of Dust II, Illuminar held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Endpoint on Dust II Analysis

Dust II proved to be a challenging battleground for Endpoint, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Endpoint on Dust II included CRUC1AL, who contributed 22 kills, and cej0t, who added 17 kills. Despite their individual efforts, inflicting 8123 total damage, Endpoint couldn't prevent Illuminar from securing victory on Dust II


On the defensive side of Dust II, Endpoint struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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