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Teams advantage Dust II (M1)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:02s00:39s
Flash blinded on a map (opp)
12430
M4A1 kills on a map
154.6963
M4A1 damage (avg/round)
55.216.7
Flash duration on a map (sec)
01:44s00:39s
Damage (total/round)
40073
Player score (round)
35141012
Damage (total/round)
38473
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Dust II
100%
Inferno
80%
Nuke
75%
Overpass
0%
Vertigo
0%
Mirage
0%
Ancient
0%
Last 5 maps
Dust II
100%
2
0
Inferno
80%
5
0
Nuke
75%
4
0
Overpass
0%
0
2
Vertigo
0%
0
0
Mirage
100%
2
2
Ancient
0%
0
2
Last 5 maps
Dust II
0%
1
0
Inferno
0%
0
3
Nuke
0%
0
1
Overpass
0%
0
2
Vertigo
0%
0
3
Mirage
100%
2
0
Ancient
0%
0
0
Info
Map Analysis of IHC vs The Shine by the Bo3.gg Team
IHC on Dust II Analysis
IHC demonstrated their prowers on Dust II, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for IHC on Dust II were kabal, who contributed 27 kills, and bLitz, who added 28 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 11029 overall damage.
On the defensive side of Dust II, IHC held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
The Shine on Dust II Analysis
Dust II proved to be a challenging battleground for The Shine, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for The Shine on Dust II included Chro, who contributed 18 kills, and mzinho, who added 15 kills. Despite their individual efforts, inflicting 8775 total damage, The Shine couldn't prevent IHC from securing victory on Dust II
On the defensive side of Dust II, The Shine struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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