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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:24s
Fast bomb plant (sec)
00:31s01:24s
Molotov damage (avg/round)
9.32
HE damage (avg/round)
11.53.4
Molotov damage (avg/round)
6.52
HE damage (avg/round)
21.53.4
GLOCK kills on a map
21.4516
GLOCK damage (avg/round)
12.64.2
AK47 kills on a map
126.4203
AK47 damage (avg/round)
75.525.2
Historical Maps winrate Last 6 months
Ancient
58%
Vertigo
50%
Nuke
21%
Anubis
20%
Inferno
4%
Dust II
0%
Mirage
0%
Last 5 maps
Ancient
0%
0
8
Vertigo
100%
2
3
Nuke
50%
4
2
Anubis
0%
4
2
Inferno
29%
7
3
Dust II
0%
0
9
Mirage
0%
2
3
Last 5 maps
Ancient
58%
12
0
Vertigo
50%
6
6
Nuke
29%
7
12
Anubis
20%
5
9
Inferno
33%
9
5
Dust II
0%
0
8
Mirage
0%
0
21
Info
Map Analysis of Housebets vs KZG by the Bo3.gg Team
Housebets on Inferno Analysis
Housebets demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Housebets on Inferno were Omichella, who contributed 20 kills, and damyo, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 6888 overall damage.
On the defensive side of Inferno, Housebets held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
KZG on Inferno Analysis
Inferno proved to be a challenging battleground for KZG, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for KZG on Inferno included KZXL, who contributed 9 kills, and Samuukxs, who added 9 kills. Despite their individual efforts, inflicting 4533 total damage, KZG couldn't prevent Housebets from securing victory on Inferno
On the defensive side of Inferno, KZG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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