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60
53
9
+7
258
19:9
15
1
Ancient6.5
0%
Teams advantage
Score
6.5
NaN
Ancient0
Win Rounds
16
0
Ancient0
Kills
67
0
Ancient0
Damage
7.24K
0
Ancient0
Economy
364.2K
0
Ancient0
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Lineups
Lineup
- —
- —
- Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Dust II
B
80%
Ancient
75%
Mirage
60%
Overpass
50%
Nuke
25%
Inferno
B
17%
Vertigo
0%
Last 5 maps
Dust II
20%
5
1
Ancient
75%
8
0
Mirage
60%
10
0
Overpass
50%
8
1
Nuke
75%
4
3
Inferno
50%
6
0
Vertigo
0%
2
2
Last 5 maps
Dust II
100%
2
0
Ancient
0%
1
0
Mirage
0%
1
2
Overpass
0%
0
0
Nuke
50%
2
1
Inferno
67%
3
0
Vertigo
0%
0
3
Last results
Head to head
Past matches
- wll
- wlw
Info
Match analysis of HOTU vs Beyond Possible by the Bo3.gg Team
In the CS2 match between HOTU and Beyond Possible, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Ancient, and victory was secured by HOTU. The MVP of this match was swiftsteel.
HOTU analytics
The team HOTU secured 16 out of 28 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for HOTU were swiftsteel contributed 23 kills and mizu contributed 22 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7237 overall damage.
On the defensive side, HOTU held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control proved to be crucial.
Beyond Possible analytics
The team Beyond Possible managed to secure 0 out of 28 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Beyond Possible were contributed 0 kills and contributed 0 kills. 0 of total damage by Beyond Possible could not prevent HOTU from securing the victory
On the defensive side, Beyond Possible struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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