Inferno
13 - 16
Nuke
16 - 12
Vertigo
16 - 12
HONORIS Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

27

21

7

+6

114

3:3

9

0

7.3

+20%

19

18

13

+1

86

4:2

5

1

6.5

+18%

24

16

3

+8

79

2:5

7

0

6.3

+15%

12

20

5

-8

49

2:3

4

0

4.9

-29%

13

21

3

-8

51

1:3

3

0

4.7

-16%

Total

95

96

31

-1

379

12:16

28

1

5.9

+1%

undefined Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

24

18

4

+6

83

5:1

7

0

7.1

+2%

21

15

3

+6

71

4:1

6

0

6.6

+7%

18

18

6

0

78

2:2

4

0

6.1

-5%

18

21

1

-3

71

4:4

6

0

5.7

-5%

13

24

15

-11

65

1:4

5

0

5.2

-21%

Total

94

96

29

-2

368

16:12

28

0

6.1

-4%

Teams advantage Vertigo (M3)
Info
Map Analysis of HONORIS vs undefined by the Bo3.gg Team

HONORIS on Vertigo Analysis

HONORIS demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HONORIS on Vertigo were Sobol, who contributed 27 kills, and lunAtic, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10620 overall damage.


On the defensive side of Vertigo, HONORIS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


undefined on Vertigo Analysis

Vertigo proved to be a challenging battleground for undefined, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for undefined on Vertigo included ritchiEE, who contributed 24 kills, and NaToSaphiX, who added 21 kills. Despite their individual efforts, inflicting 10292 total damage, undefined couldn't prevent HONORIS from securing victory on Vertigo


On the defensive side of Vertigo, undefined struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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