Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
USP damage (avg/round)
19.34.6
Galil kills on a map
51.8064
Galil damage (avg/round)
20.65.6
Speed Round (sec)
00:34s01:54s
Player score (round)
39251012
Player score (round)
36961012
Player score (round)
37771012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Vertigo
100%
Overpass
60%
Dust II
50%
Ancient
50%
Inferno
25%
Nuke
17%
Mirage
10%
Last 5 maps
Vertigo
100%
2
1
Overpass
0%
0
6
Dust II
100%
1
5
Ancient
50%
2
1
Inferno
50%
4
0
Nuke
33%
9
1
Mirage
50%
4
3
Last 5 maps
Vertigo
0%
0
11
Overpass
60%
5
3
Dust II
50%
6
2
Ancient
100%
2
0
Inferno
75%
4
4
Nuke
50%
6
1
Mirage
40%
5
1
Info
Match analysis of HONORIS vs MAD Lions by the Bo3.gg Team
In the CS2 match between HONORIS and MAD Lions, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Mirage, Nuke, Ancient, and victory was secured by MAD Lions. The MVP of this match was Woro2k.
MAD Lions analytics
The team MAD Lions secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Ancient. They also successfully set 0 bombs during the match.
The standout players for MAD Lions were Woro2k contributed 44 kills and TMB contributed 58 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28786 overall damage.
On the defensive side, MAD Lions held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HONORIS analytics
The team HONORIS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HONORIS were NEO contributed 60 kills and azizz contributed 52 kills. 28899 of total damage by HONORIS could not prevent MAD Lions from securing the victory
On the defensive side, HONORIS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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