Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 kills on a map
31.3014
Speed Round (sec)
00:30s01:55s
Speed Round (sec)
00:26s01:55s
Speed Round (sec)
00:22s01:55s
Player score (round)
35991010
Multikill x-
4
Clutch (opponents)
3
Historical Maps winrate Last 6 months
Dust II
100%
Ancient
83%
Anubis
40%
Inferno
0%
Vertigo
0%
Nuke
0%
Mirage
0%
Last 5 maps
Dust II
0%
0
0
Ancient
0%
2
0
Anubis
0%
1
0
Inferno
0%
0
0
Vertigo
0%
0
0
Nuke
0%
0
0
Mirage
0%
0
0
Last 5 maps
Dust II
100%
1
0
Ancient
83%
6
0
Anubis
40%
5
0
Inferno
0%
1
0
Vertigo
0%
0
1
Nuke
0%
2
1
Mirage
0%
1
0
Last results
Head to head
Past matches
- ll
- wlwlw
Info
Match analysis of Hite Gaming vs WICKED by the Bo3.gg Team
In the CS2 match between Hite Gaming and WICKED, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by WICKED. The MVP of this match was Loagurt.
WICKED analytics
The team WICKED secured 13 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 1 bombs during the match.
The standout players for WICKED were Loagurt contributed 19 kills and WetWillie contributed 23 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8919 overall damage.
On the defensive side, WICKED held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control proved to be crucial.
Hite Gaming analytics
The team Hite Gaming managed to secure 11 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Hite Gaming were comatose contributed 19 kills and fina contributed 20 kills. 8723 of total damage by Hite Gaming could not prevent WICKED from securing the victory
On the defensive side, Hite Gaming struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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