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Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
46.732
M4A1 kills on a map
34.6963
M4A1 damage (avg/round)
70.516.7
Shots accuracy (%)
47%18%
AWP kills on a map
66.5798
AWP damage (avg/round)
8921.6
Flash duration on a map (sec)
00:40s00:39s
Flash blinded on a map (opp)
1930
Molotov damage (avg/round)
6.32
Flash blinded on a map (opp)
2230
Historical Maps winrate Last 6 months
Dust II
100%
Vertigo
18%
Nuke
12%
Mirage
5%
Inferno
3%
Overpass
3%
Ancient
3%
Last 5 maps
Dust II
100%
2
31
Vertigo
75%
8
10
Nuke
75%
24
1
Mirage
50%
14
6
Inferno
62%
13
10
Overpass
60%
10
9
Ancient
80%
5
8
Last 5 maps
Dust II
0%
1
42
Vertigo
57%
30
1
Nuke
63%
24
6
Mirage
55%
22
8
Inferno
59%
17
16
Overpass
63%
8
25
Ancient
77%
13
1
Last results
Head to head
Info
Map Analysis of HEROIC vs SINNERS by the Bo3.gg Team
HEROIC on Nuke Analysis
HEROIC demonstrated their prowers on Nuke, securing 4 out of 6 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for HEROIC on Nuke were cadiaN, who contributed 7 kills, and stavn, who added 7 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 2652 overall damage.
On the defensive side of Nuke, HEROIC held their ground firmly, successfully defending 1 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
SINNERS on Nuke Analysis
Nuke proved to be a challenging battleground for SINNERS, as they managed to secure 2 out of 6 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for SINNERS on Nuke included oskar, who contributed 7 kills, and beastik, who added 3 kills. Despite their individual efforts, inflicting 1811 total damage, SINNERS couldn't prevent HEROIC from securing victory on Nuke
On the defensive side of Nuke, SINNERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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