Vertigo
11 - 16
Overpass
16 - 9
Nuke
16 - 12
HEROIC Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

25

19

4

+6

95

5:6

5

0

6.8

+17%

23

17

5

+6

84

1:1

7

1

6.6

+5%

16

16

6

0

87

0:4

3

0

5.9

+5%

13

15

7

-2

57

5:0

1

0

5.8

-13%

16

17

5

-1

68

1:4

3

0

5.4

-6%

Total

93

84

27

+9

390

12:15

19

1

6.1

+2%

HEET Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

24

20

3

+4

70

8:1

7

2

7.3

-1%

18

17

6

+1

73

2:0

4

0

6.2

+11%

17

17

6

0

81

1:4

5

1

5.8

+6%

13

22

6

-9

72

3:1

1

0

5.4

-14%

12

18

4

-6

60

1:6

4

0

4.7

-19%

Total

84

94

25

-10

357

15:12

21

3

5.9

-3%

Teams advantage Vertigo (M1)
Info
Map Analysis of HEROIC vs HEET by the Bo3.gg Team

HEET on Vertigo Analysis

HEET demonstrated their prowers on Vertigo, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HEET on Vertigo were afro, who contributed 24 kills, and JACKZ, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9647 overall damage.


On the defensive side of Vertigo, HEET held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


HEROIC on Vertigo Analysis

Vertigo proved to be a challenging battleground for HEROIC, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for HEROIC on Vertigo included TeSeS, who contributed 25 kills, and stavn, who added 23 kills. Despite their individual efforts, inflicting 10535 total damage, HEROIC couldn't prevent HEET from securing victory on Vertigo


On the defensive side of Vertigo, HEROIC struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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