Mirage
14 - 16
Vertigo
16 - 14
Nuke
11 - 16
HEROIC Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

24

20

5

+4

82

7:3

5

2

7.0

+10%

26

19

10

+7

92

5:3

7

0

7.0

+18%

25

19

5

+6

86

3:1

8

0

6.8

+24%

19

22

9

-3

76

4:3

5

0

6.2

-7%

23

22

4

+1

77

0:1

6

0

6.1

0%

Total

117

102

33

+15

413

19:11

31

2

6.6

+9%

BIG Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

29

21

8

+8

98

3:6

8

3

7.1

+21%

23

26

5

-3

89

4:4

5

0

6.2

-3%

19

23

9

-4

76

3:2

4

1

6.0

-9%

16

24

7

-8

74

1:2

3

1

5.6

-8%

15

23

4

-8

44

0:5

3

1

4.6

-23%

Total

102

117

33

-15

381

11:19

23

6

5.9

-4%

Teams advantage Vertigo (M2)
Info
Map Analysis of HEROIC vs BIG by the Bo3.gg Team

HEROIC on Vertigo Analysis

HEROIC demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HEROIC on Vertigo were cadiaN, who contributed 24 kills, and TeSeS, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12400 overall damage.


On the defensive side of Vertigo, HEROIC held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


BIG on Vertigo Analysis

Vertigo proved to be a challenging battleground for BIG, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for BIG on Vertigo included XANTARES, who contributed 29 kills, and tabseN, who added 23 kills. Despite their individual efforts, inflicting 11425 total damage, BIG couldn't prevent HEROIC from securing victory on Vertigo


On the defensive side of Vertigo, BIG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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