HeadShotKings Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

MVP

15

4

3

+11

90

1:1

3

1

8.5

+49%

16

9

3

+7

112

4:3

5

0

8.5

0%

10

5

3

+5

83

2:1

2

1

7.6

0%

12

9

5

+3

98

1:1

2

0

6.9

0%

10

8

8

+2

75

0:0

2

0

6.9

0%

Total

63

35

22

+28

458

8:6

14

2

7.7

+49%

little red gang Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

9

11

2

-2

77

0:0

2

1

5.9

0%

8

13

4

-5

77

4:4

2

0

5.4

0%

8

13

1

-5

63

2:1

2

0

5.1

0%

5

13

2

-8

50

0:1

0

0

4.1

0%

5

13

3

-8

39

0:2

1

0

3.7

0%

Total

35

63

12

-28

305

6:8

7

1

4.8

0%

Teams advantage Ancient (M0)
Info
Map Analysis of HeadShotKings vs little red gang by the Bo3.gg Team

HeadShotKings on Ancient Analysis

HeadShotKings demonstrated their prowers on Ancient, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HeadShotKings on Ancient were Liam, who contributed 15 kills, and Talen, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 6413 overall damage.


On the defensive side of Ancient, HeadShotKings held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


little red gang on Ancient Analysis

Ancient proved to be a challenging battleground for little red gang, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for little red gang on Ancient included g0ne, who contributed 9 kills, and Brazy, who added 8 kills. Despite their individual efforts, inflicting 4271 total damage, little red gang couldn't prevent HeadShotKings from securing victory on Ancient


On the defensive side of Ancient, little red gang struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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