47
69
23
-22
316
8:10
9
0
Inferno5.5
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 kills on a map
21.3014
USP kills on a map
31.6027
Multikill x-
4
Teammate kills
1
Lineups
Lineup
- Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Vertigo
B
100%
Ancient
100%
Anubis
100%
Inferno
67%
Nuke
0%
Mirage
0%
Last 5 maps
Vertigo
0%
0
0
Ancient
100%
2
0
Anubis
100%
2
0
Inferno
67%
3
0
Nuke
0%
1
0
Mirage
0%
0
0
Last 5 maps
Vertigo
100%
1
1
Ancient
0%
1
0
Anubis
0%
0
0
Inferno
0%
1
0
Nuke
0%
0
1
Mirage
0%
0
1
Last results
Head to head
Past matches
- wwllw
- lwwlw
Info
Match analysis of HeadShotKings vs Bluekillers by the Bo3.gg Team
In the CS2 match between HeadShotKings and Bluekillers, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Inferno, and victory was secured by HeadShotKings. The MVP of this match was Liam.
HeadShotKings analytics
The team HeadShotKings secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for HeadShotKings were Liam contributed 15 kills and Arias contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7403 overall damage.
On the defensive side, HeadShotKings held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Bluekillers analytics
The team Bluekillers managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Bluekillers were ANTU4NETTE contributed 16 kills and zockie contributed 9 kills. 5695 of total damage by Bluekillers could not prevent HeadShotKings from securing the victory
On the defensive side, Bluekillers struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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