Guild Eagles Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

12

14

3

-2

89

3:2

3

0

6.1

+3%

11

14

5

-3

75

1:0

1

0

5.6

-4%

11

12

0

-1

72

1:2

2

0

5.3

-6%

8

16

4

-8

62

3:2

1

0

5.0

-28%

6

13

1

-7

27

0:4

2

0

3.7

-35%

Total

48

69

13

-21

326

8:10

9

0

5.1

-14%

Sashi Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

17

11

4

+6

116

2:3

5

1

7.6

+29%

17

11

8

+6

102

3:2

5

0

7.2

+32%

13

11

7

+2

84

1:0

3

0

6.6

+12%

10

7

3

+3

49

1:0

3

0

5.8

-7%

11

9

4

+2

58

3:3

2

0

5.6

+2%

Total

68

49

26

+19

409

10:8

18

1

6.6

+14%

Teams advantage Vertigo (M1)
Info
Map Analysis of Guild Eagles vs Sashi by the Bo3.gg Team

Sashi on Vertigo Analysis

Sashi demonstrated their prowers on Vertigo, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sashi on Vertigo were Cabbi, who contributed 17 kills, and IceBerg, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7369 overall damage.


On the defensive side of Vertigo, Sashi held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Guild Eagles on Vertigo Analysis

Vertigo proved to be a challenging battleground for Guild Eagles, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Guild Eagles on Vertigo included sinnopsyy, who contributed 12 kills, and gxx-, who added 11 kills. Despite their individual efforts, inflicting 5861 total damage, Guild Eagles couldn't prevent Sashi from securing victory on Vertigo


On the defensive side of Vertigo, Guild Eagles struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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