Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:30s
HE damage (avg/round)
113.4
Tec-9 kills on a map
41.3055
Tec-9 damage (avg/round)
14.63.4
Eco wins full buy
1
Damage (total/round)
40073
Player score (round)
38181012
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Ancient
73%
Overpass
71%
Anubis
17%
Nuke
9%
Vertigo
6%
Inferno
5%
Mirage
0%
Last 5 maps
Ancient
73%
11
9
Overpass
0%
0
33
Anubis
33%
6
14
Nuke
80%
10
7
Vertigo
63%
8
7
Inferno
60%
20
0
Mirage
50%
12
6
Last 5 maps
Ancient
0%
3
14
Overpass
71%
7
4
Anubis
50%
4
7
Nuke
71%
7
4
Vertigo
57%
14
2
Inferno
55%
11
7
Mirage
50%
6
11
Last results
Info
Match analysis of Grayhound vs VERTEX by the Bo3.gg Team
In the CS2 match between Grayhound and VERTEX, a series of thrilling battles unfolded with a score of 3-1, on the following maps: Mirage, Anubis, Inferno, Vertigo, and victory was secured by Grayhound. The MVP of this match was Vexite.
Grayhound analytics
The team Grayhound secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Anubis, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Grayhound were Vexite contributed 90 kills and INS contributed 80 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 42853 overall damage.
On the defensive side, Grayhound held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
VERTEX analytics
The team VERTEX managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for VERTEX were malta contributed 71 kills and HaZR contributed 73 kills. 37372 of total damage by VERTEX could not prevent Grayhound from securing the victory
On the defensive side, VERTEX struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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