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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:30s
HE damage (avg/round)
12.93.4
Shots accuracy (%)
41%18%
Flash blinded on a map (opp)
10130
Shots accuracy (%)
41%18%
Speed Round (sec)
00:33s01:54s
Player score (round)
35261012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Nuke
53%
Overpass
O
50%
Anubis
20%
Vertigo
O
12%
Mirage
O
10%
Ancient
10%
Inferno
3%
Last 5 maps
Nuke
75%
8
8
Overpass
0%
0
32
Anubis
20%
5
14
Vertigo
63%
8
8
Mirage
50%
14
6
Ancient
60%
15
4
Inferno
53%
17
0
Last 5 maps
Nuke
22%
9
0
Overpass
50%
4
7
Anubis
0%
0
13
Vertigo
75%
4
1
Mirage
60%
5
0
Ancient
50%
4
0
Inferno
50%
2
7
Info
Match analysis of Grayhound vs ORKS by the Bo3.gg Team
In the CS2 match between Grayhound and ORKS, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Ancient, Nuke, Mirage, and victory was secured by Grayhound. The MVP of this match was Vegi.
Grayhound analytics
The team Grayhound secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Grayhound were Vexite contributed 67 kills and INS contributed 56 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 31258 overall damage.
On the defensive side, Grayhound held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ORKS analytics
The team ORKS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ORKS were Vegi contributed 68 kills and MWLKY contributed 61 kills. 29989 of total damage by ORKS could not prevent Grayhound from securing the victory
On the defensive side, ORKS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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