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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:33s01:30s
USP damage (avg/round)
13.54.6
Flash duration on a map (sec)
01:45s00:39s
Player score (round)
37271012
Knife kills
11
Molotov damage (total/round)
9623.8
HE damage (total/round)
10326.8
HE damage (total/round)
10126.8
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:24s00:05s
Info
Map Analysis of Grayhound vs Ninjas in Pyjamas by the Bo3.gg Team
Ninjas in Pyjamas on Inferno Analysis
Ninjas in Pyjamas demonstrated their prowers on Inferno, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Ninjas in Pyjamas on Inferno were k0nfig, who contributed 27 kills, and REZ, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10061 overall damage.
On the defensive side of Inferno, Ninjas in Pyjamas held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Grayhound on Inferno Analysis
Inferno proved to be a challenging battleground for Grayhound, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Grayhound on Inferno included Sico, who contributed 20 kills, and Liazz, who added 17 kills. Despite their individual efforts, inflicting 9364 total damage, Grayhound couldn't prevent Ninjas in Pyjamas from securing victory on Inferno
On the defensive side of Inferno, Grayhound struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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