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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
41.8161
Galil damage (avg/round)
19.55.7
Smoke thrown on a map
2314.8354
HE kills on a map
21.1235
Molotov damage (avg/round)
13.82
Smoke thrown on a map
2014.8354
Eco wins full buy
1
Eco wins full buy
1
Player score (round)
34661011
Multikill x-
4
Historical Maps winrate Last 6 months
Overpass
54%
Ancient
30%
Inferno
17%
Vertigo
17%
Nuke
11%
Anubis
1%
Mirage
0%
Last 5 maps
Overpass
0%
0
21
Ancient
63%
8
3
Inferno
40%
5
2
Vertigo
67%
6
7
Nuke
67%
9
5
Anubis
57%
7
4
Mirage
67%
6
5
Last 5 maps
Overpass
54%
13
8
Ancient
33%
3
24
Inferno
57%
7
10
Vertigo
50%
4
17
Nuke
56%
16
0
Anubis
58%
12
8
Mirage
67%
9
4
Last results
Head to head
Info
Match analysis of Grayhound vs Mindfreak by the Bo3.gg Team
In the CS2 match between Grayhound and Mindfreak, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Anubis, and victory was secured by Grayhound. The MVP of this match was dexter.
Grayhound analytics
The team Grayhound secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Anubis. They also successfully set 0 bombs during the match.
The standout players for Grayhound were dexter contributed 41 kills and Liazz contributed 36 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16506 overall damage.
On the defensive side, Grayhound held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Mindfreak analytics
The team Mindfreak managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Mindfreak were dangeR contributed 29 kills and supar contributed 27 kills. 14005 of total damage by Mindfreak could not prevent Grayhound from securing the victory
On the defensive side, Mindfreak struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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