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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
176.732
AK47 damage (avg/round)
66.725.3
HE damage (avg/round)
14.73.4
Molotov damage (avg/round)
7.22
Damage (total/round)
38473
Damage (total/round)
38873
Shots (total/round)
10416
Shots (total/round)
8416
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Overpass
100%
Vertigo
83%
Dust II
80%
Ancient
75%
Anubis
50%
Nuke
44%
Inferno
42%
Mirage
40%
Last 5 maps
Overpass
0%
0
24
Vertigo
83%
6
10
Dust II
80%
5
2
Ancient
75%
4
10
Anubis
50%
2
0
Nuke
44%
9
1
Inferno
67%
15
0
Mirage
40%
5
7
Last 5 maps
Overpass
100%
1
0
Vertigo
0%
0
2
Dust II
0%
0
0
Ancient
0%
0
2
Anubis
0%
0
4
Nuke
0%
0
4
Inferno
25%
4
0
Mirage
0%
2
1
Info
Map Analysis of Grayhound vs KZG by the Bo3.gg Team
Grayhound on Inferno Analysis
Grayhound demonstrated their prowers on Inferno, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Grayhound on Inferno were Liazz, who contributed 28 kills, and Sico, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10701 overall damage.
On the defensive side of Inferno, Grayhound held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
KZG on Inferno Analysis
Inferno proved to be a challenging battleground for KZG, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for KZG on Inferno included Samuukxs, who contributed 18 kills, and Jombo, who added 19 kills. Despite their individual efforts, inflicting 8157 total damage, KZG couldn't prevent Grayhound from securing victory on Inferno
On the defensive side of Inferno, KZG struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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