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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
12.83.4
Molotov damage (avg/round)
7.42
Smoke thrown on a map
2115.0791
AK47 kills on a map
126.7456
GLOCK damage (avg/round)
11.43.8
Player score (round)
36021012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
14123.8
Historical Maps winrate Last 6 months
Anubis
67%
Vertigo
25%
Inferno
23%
Ancient
23%
Nuke
17%
Mirage
15%
Overpass
4%
Last 5 maps
Anubis
0%
1
12
Vertigo
100%
3
5
Inferno
44%
9
2
Ancient
81%
21
0
Nuke
33%
3
6
Mirage
60%
10
3
Overpass
57%
7
2
Last 5 maps
Anubis
67%
3
18
Vertigo
75%
4
17
Inferno
67%
6
10
Ancient
58%
19
0
Nuke
50%
6
9
Mirage
75%
12
3
Overpass
53%
19
1
Info
Match analysis of GODSENT vs Metizport by the Bo3.gg Team
In the CS2 match between GODSENT and Metizport, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Mirage, and victory was secured by GODSENT. The MVP of this match was Ro1f.
GODSENT analytics
The team GODSENT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Mirage. They also successfully set 0 bombs during the match.
The standout players for GODSENT were Ro1f contributed 33 kills and bobeksde contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16703 overall damage.
On the defensive side, GODSENT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Metizport analytics
The team Metizport managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Metizport were nilo contributed 32 kills and hns contributed 36 kills. 14776 of total damage by Metizport could not prevent GODSENT from securing the victory
On the defensive side, Metizport struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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