GODSENT Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

28

16

6

+12

93

2:2

7

1

7.5

+36%

24

16

8

+8

78

0:1

8

0

6.4

+11%

19

19

8

0

83

3:2

4

0

6.4

+5%

15

19

12

-4

82

4:4

5

0

6.0

-1%

18

20

7

-2

63

3:7

5

1

5.3

+1%

Total

104

90

41

+14

399

12:16

29

2

6.3

+10%

Evil Geniuses Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

20

7

-2

81

5:2

3

0

6.5

0%

19

18

4

+1

75

0:2

6

0

5.8

+11%

21

22

2

-1

74

6:5

6

0

5.8

-1%

18

24

4

-6

61

4:2

6

1

5.8

-9%

12

21

6

-9

57

1:1

2

0

5.0

-21%

Total

88

105

23

-17

347

16:12

23

1

5.8

-4%

Teams advantage Vertigo (M0)
Info
Map Analysis of GODSENT vs Evil Geniuses by the Bo3.gg Team

GODSENT on Vertigo Analysis

GODSENT demonstrated their prowers on Vertigo, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GODSENT on Vertigo were b4rtiN, who contributed 28 kills, and dumau, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11162 overall damage.


On the defensive side of Vertigo, GODSENT held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Evil Geniuses on Vertigo Analysis

Vertigo proved to be a challenging battleground for Evil Geniuses, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Evil Geniuses on Vertigo included autimatic, who contributed 18 kills, and RUSH, who added 19 kills. Despite their individual efforts, inflicting 9716 total damage, Evil Geniuses couldn't prevent GODSENT from securing victory on Vertigo


On the defensive side of Vertigo, Evil Geniuses struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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