25
32
7
-7
323
3:6
6
0
-8%
Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:27s01:27s
Smoke thrown on a map
914.8354
HE damage (avg/round)
153.4
M4A4 kills on a map
63.5373
M4A4 damage (avg/round)
61.912.3
Deagle kills on a map
31.6755
Deagle damage (avg/round)
22.25.4
USP kills on a map
21.6107
USP damage (avg/round)
24.44.7
M4A4 kills on a map
43.5373
Info
Map Analysis of GODSENT vs Bad News Bears by the Bo3.gg Team
GODSENT on Inferno Analysis
GODSENT demonstrated their prowers on Inferno, securing 6 out of 9 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for GODSENT on Inferno were felps, who contributed 12 kills, and latto, who added 9 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 3307 overall damage.
On the defensive side of Inferno, GODSENT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Bears on Inferno Analysis
Inferno proved to be a challenging battleground for Bad News Bears, as they managed to secure 3 out of 9 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Bears on Inferno included Shakezullah, who contributed 12 kills, and Spongey, who added 6 kills. Despite their individual efforts, inflicting 2909 total damage, Bad News Bears couldn't prevent GODSENT from securing victory on Inferno
On the defensive side of Inferno, Bad News Bears struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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