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Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
USP kills on a map
41.616
USP damage (avg/round)
16.44.6
Smoke thrown on a map
2615.0371
USP damage (avg/round)
13.24.6
AWP kills on a map
196.5798
AWP damage (avg/round)
71.821.6
Flash blinded on a map (opp)
6430
Player score (round)
41731012
Damage (total/round)
38373
Player score (round)
37331012
Historical Maps winrate Last 6 months
Vertigo
90%
Nuke
49%
Ancient
27%
Overpass
17%
Dust II
6%
Mirage
4%
Inferno
1%
Last 5 maps
Vertigo
90%
20
1
Nuke
0%
0
50
Ancient
50%
10
15
Overpass
81%
16
8
Dust II
67%
21
9
Mirage
71%
24
17
Inferno
60%
20
17
Last 5 maps
Vertigo
0%
1
89
Nuke
49%
35
40
Ancient
77%
13
35
Overpass
64%
22
9
Dust II
73%
30
5
Mirage
67%
63
0
Inferno
59%
39
19
Info
Map Analysis of Gambit vs Fiend by the Bo3.gg Team
Fiend on Dust II Analysis
Fiend demonstrated their prowers on Dust II, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Fiend on Dust II were h4rn, who contributed 23 kills, and REDSTAR, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10007 overall damage.
On the defensive side of Dust II, Fiend held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Gambit on Dust II Analysis
Dust II proved to be a challenging battleground for Gambit, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Gambit on Dust II included sh1ro, who contributed 18 kills, and Hobbit, who added 17 kills. Despite their individual efforts, inflicting 7636 total damage, Gambit couldn't prevent Fiend from securing victory on Dust II
On the defensive side of Dust II, Gambit struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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