Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
AWP damage (avg/round)
62.521.6
USP damage (avg/round)
13.84.6
GLOCK damage (avg/round)
12.43.8
Shots (total/round)
10316
Shots (total/round)
12316
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Flash duration on a round (sec)
00:16s00:05s
Historical Maps winrate Last 6 months
Nuke
60%
Vertigo
40%
Overpass
27%
Inferno
15%
Mirage
8%
Ancient
6%
Dust II
4%
Last 5 maps
Nuke
0%
0
49
Vertigo
90%
21
0
Overpass
80%
15
8
Inferno
58%
19
17
Mirage
75%
24
15
Ancient
50%
10
12
Dust II
62%
21
8
Last 5 maps
Nuke
60%
40
25
Vertigo
50%
40
16
Overpass
53%
49
12
Inferno
43%
7
96
Mirage
67%
42
14
Ancient
56%
16
29
Dust II
58%
48
13
Last results
Info
Map Analysis of Gambit vs Entropiq by the Bo3.gg Team
Entropiq on Vertigo Analysis
Entropiq demonstrated their prowers on Vertigo, securing 15 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Entropiq on Vertigo were Krad, who contributed 21 kills, and El1an, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8600 overall damage.
On the defensive side of Vertigo, Entropiq held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Gambit on Vertigo Analysis
Vertigo proved to be a challenging battleground for Gambit, as they managed to secure 9 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Gambit on Vertigo included sh1ro, who contributed 18 kills, and Hobbit, who added 12 kills. Despite their individual efforts, inflicting 7766 total damage, Gambit couldn't prevent Entropiq from securing victory on Vertigo
On the defensive side of Vertigo, Gambit struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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