Ended
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Inferno
1 - 2
Vertigo
9 - 13
Nuke
13 - 8
Galorys Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

MVP

19

13

4

+6

90

3:2

5

0

7.3

+18%

16

12

3

+4

81

1:1

4

0

6.4

+16%

16

15

2

+1

76

2:0

5

0

6.2

-5%

11

13

1

-2

48

2:4

2

1

5.1

-14%

4

16

8

-12

36

1:6

1

0

3.6

-41%

Total

66

69

18

-3

331

9:13

17

1

5.7

-5%

Sharks Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

16

12

4

+4

71

2:2

4

1

6.5

+7%

14

15

8

-1

81

3:1

2

0

6.4

+8%

13

14

2

-1

68

2:1

3

0

5.9

-8%

13

11

3

+2

57

2:2

3

2

5.9

0%

12

14

3

-2

64

4:3

5

0

5.7

-11%

Total

68

66

20

+2

341

13:9

17

3

6.1

-1%

Teams advantage Vertigo (M2)
Info
Map Analysis of Galorys vs Sharks by the Bo3.gg Team

Sharks on Vertigo Analysis

Sharks demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sharks on Vertigo were rdnzao, who contributed 16 kills, and drg, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7506 overall damage.


On the defensive side of Vertigo, Sharks held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Galorys on Vertigo Analysis

Vertigo proved to be a challenging battleground for Galorys, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Galorys on Vertigo included hoax, who contributed 19 kills, and detr0ittJ, who added 16 kills. Despite their individual efforts, inflicting 7277 total damage, Galorys couldn't prevent Sharks from securing victory on Vertigo


On the defensive side of Vertigo, Galorys struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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