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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
USP damage (avg/round)
14.44.8
Tec-9 kills on a map
21.3014
Molotov damage (avg/round)
7.82.1
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
14.34.1
M4A1 kills on a map
94.4189
Tec-9 damage (avg/round)
10.63.6
Player score (round)
34631010
Multikill x-
4
Historical Maps winrate Last 6 months
Mirage
43%
Anubis
32%
Ancient
27%
Dust II
20%
Inferno
10%
Nuke
3%
Vertigo
1%
Last 5 maps
Mirage
43%
7
47
Anubis
37%
19
15
Ancient
39%
36
22
Dust II
67%
12
18
Inferno
48%
42
4
Nuke
54%
37
13
Vertigo
38%
24
18
Last 5 maps
Mirage
0%
0
88
Anubis
69%
45
4
Ancient
66%
50
16
Dust II
47%
19
13
Inferno
38%
29
34
Nuke
57%
37
14
Vertigo
39%
31
33
Last results
Info
Match analysis of Galorys vs ODDIK by the Bo3.gg Team
In the CS2 match between Galorys and ODDIK, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Vertigo, and victory was secured by ODDIK. The MVP of this match was ksloks.
ODDIK analytics
The team ODDIK secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 0 bombs during the match.
The standout players for ODDIK were ksloks contributed 23 kills and togs contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7724 overall damage.
On the defensive side, ODDIK held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Galorys analytics
The team Galorys managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Galorys were detr0ittJ contributed 15 kills and tomate contributed 11 kills. 5404 of total damage by Galorys could not prevent ODDIK from securing the victory
On the defensive side, Galorys struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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