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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:26s
Fast bomb plant (sec)
00:27s01:26s
Fast bomb plant (sec)
00:30s01:26s
GLOCK kills on a map
31.4456
USP damage (avg/round)
16.94.7
Molotov damage (avg/round)
7.22
AK47 kills on a map
166.5888
AK47 damage (avg/round)
7525.3
Player score (round)
36441011
Damage (total/round)
39973
Historical Maps winrate Last 6 months
Inferno
68%
Anubis
38%
Dust II
34%
Nuke
34%
Vertigo
32%
Ancient
25%
Mirage
12%
Last 5 maps
Inferno
68%
19
4
Anubis
63%
16
13
Dust II
33%
3
1
Nuke
59%
17
23
Vertigo
18%
11
21
Ancient
25%
20
10
Mirage
38%
13
21
Last 5 maps
Inferno
0%
0
6
Anubis
25%
4
2
Dust II
67%
3
0
Nuke
25%
4
0
Vertigo
50%
2
0
Ancient
0%
2
2
Mirage
50%
4
2
Info
Match analysis of Galorys vs Hype by the Bo3.gg Team
In the CS2 match between Galorys and Hype, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Vertigo, and victory was secured by Galorys. The MVP of this match was rainny.
Galorys analytics
The team Galorys secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Galorys were Koala contributed 39 kills and hoax contributed 37 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16810 overall damage.
On the defensive side, Galorys held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Hype analytics
The team Hype managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Hype were rainny contributed 47 kills and MaLLby contributed 26 kills. 14627 of total damage by Hype could not prevent Galorys from securing the victory
On the defensive side, Hype struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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