Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
7430
Flash blinded on a map (opp)
7130
Flash blinded on a map (opp)
6630
HE damage (avg/round)
12.53.4
AUG kills on a map
82.6098
AUG damage (avg/round)
28.38.1
Flash blinded on a map (opp)
6730
Player score (round)
36391012
Multikill x-
4
Multikill x-
4







Historical Maps winrate Last 6 months
Vertigo
80%
Mirage
67%
Nuke
27%
Inferno
25%
Dust II
17%
Overpass
0%
Train
0%
Last 5 maps
Vertigo
80%
5
0
Mirage
33%
6
1
Nuke
60%
5
1
Inferno
25%
4
4
Dust II
67%
3
1
Overpass
0%
0
11
Train
50%
6
4
Last 5 maps
Vertigo
0%
0
4
Mirage
100%
3
2
Nuke
33%
3
2
Inferno
50%
2
2
Dust II
50%
4
0
Overpass
0%
0
2
Train
50%
4
0
Last results
Head to head
Info
Match analysis of G2 vs ENCE by the Bo3.gg Team
In the CS2 match between G2 and ENCE, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Train, Dust II, and victory was secured by ENCE. The MVP of this match was Jamppi.
ENCE analytics
The team ENCE secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Train, Dust II. They also successfully set 0 bombs during the match.
The standout players for ENCE were Jamppi contributed 44 kills and sergej contributed 44 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23183 overall damage.
On the defensive side, ENCE held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
G2 analytics
The team G2 managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for G2 were nexa contributed 49 kills and huNter- contributed 45 kills. 21296 of total damage by G2 could not prevent ENCE from securing the victory
On the defensive side, G2 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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