Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:33s01:28s
Fast bomb plant (sec)
00:33s01:28s
Smoke thrown on a map
2415.0791
Molotov damage (avg/round)
8.12
Galil kills on a map
81.8115
Galil damage (avg/round)
38.35.6
HE damage (avg/round)
14.53.4
AK47 kills on a map
136.7456
AK47 damage (avg/round)
6925.4
GLOCK kills on a map
31.4398
Historical Maps winrate Last 6 months
Anubis
67%
Ancient
36%
Nuke
28%
Inferno
25%
Overpass
19%
Vertigo
5%
Mirage
5%
Last 5 maps
Anubis
0%
0
33
Ancient
56%
18
5
Nuke
43%
14
8
Inferno
25%
8
15
Overpass
54%
13
7
Vertigo
55%
11
1
Mirage
63%
19
3
Last 5 maps
Anubis
67%
21
9
Ancient
92%
13
14
Nuke
71%
17
5
Inferno
0%
0
45
Overpass
73%
11
15
Vertigo
50%
14
15
Mirage
68%
28
1
Info
Match analysis of FURIA vs Spirit by the Bo3.gg Team
In the CS2 match between FURIA and Spirit, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Mirage, Nuke, and victory was secured by Spirit. The MVP of this match was donk.
Spirit analytics
The team Spirit secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Spirit were donk contributed 19 kills and ArtFr0st contributed 16 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7713 overall damage.
On the defensive side, Spirit held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
FURIA analytics
The team FURIA managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FURIA were KSCERATO contributed 17 kills and arT contributed 16 kills. 6585 of total damage by FURIA could not prevent Spirit from securing the victory
On the defensive side, FURIA struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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