Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
61.8161
Galil damage (avg/round)
23.95.7
GLOCK damage (avg/round)
12.73.9
Galil kills on a map
41.8161
Galil damage (avg/round)
21.15.7
Smoke thrown on a map
1814.8354
Flash duration on a map (sec)
01:12s00:38s
Deagle damage (avg/round)
17.45.4
GLOCK kills on a map
31.4429
GLOCK damage (avg/round)
15.23.9
Historical Maps winrate Last 6 months
Anubis
61%
Ancient
50%
Inferno
49%
Mirage
21%
Nuke
18%
Overpass
10%
Vertigo
9%
Last 5 maps
Anubis
0%
0
35
Ancient
50%
18
7
Inferno
29%
7
14
Mirage
68%
22
3
Nuke
50%
16
8
Overpass
55%
11
6
Vertigo
64%
11
4
Last 5 maps
Anubis
61%
23
7
Ancient
0%
3
48
Inferno
78%
9
23
Mirage
89%
19
5
Nuke
68%
19
10
Overpass
45%
11
13
Vertigo
55%
11
14
Info
Match analysis of FURIA vs Imperial by the Bo3.gg Team
In the CS2 match between FURIA and Imperial, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Nuke, and victory was secured by FURIA. The MVP of this match was arT.
FURIA analytics
The team FURIA secured 17 out of 27 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 2 bombs during the match.
The standout players for FURIA were arT contributed 25 kills and FalleN contributed 19 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10830 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Imperial analytics
The team Imperial managed to secure 10 out of 27 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Imperial were felps contributed 23 kills and VINI contributed 16 kills. 8823 of total damage by Imperial could not prevent FURIA from securing the victory
On the defensive side, Imperial struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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