Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
M4A1 kills on a map
154.6963
Shots (total/round)
9616
Shots (total/round)
9016
Clutch (opponents)
2
HE damage (total/round)
9326.8
Defuse at the last second
01:51s
Defuse at the last second
01:37s
Flash duration on a map (sec)
01:32s00:39s
Shots (total/round)
9316
Historical Maps winrate Last 6 months
Vertigo
68%
Dust II
67%
Inferno
50%
Ancient
48%
Nuke
15%
Mirage
8%
Overpass
7%
Last 5 maps
Vertigo
88%
8
8
Dust II
0%
0
29
Inferno
50%
16
4
Ancient
86%
7
6
Nuke
50%
12
2
Mirage
73%
11
2
Overpass
40%
5
16
Last 5 maps
Vertigo
20%
5
19
Dust II
67%
9
13
Inferno
0%
0
37
Ancient
38%
13
11
Nuke
65%
17
1
Mirage
65%
20
0
Overpass
47%
15
8
Info
Match analysis of FURIA vs ENCE by the Bo3.gg Team
In the CS2 match between FURIA and ENCE, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Nuke, Vertigo, Mirage, and victory was secured by FURIA. The MVP of this match was Maden.
FURIA analytics
The team FURIA secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Mirage. They also successfully set 0 bombs during the match.
The standout players for FURIA were yuurih contributed 55 kills and arT contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29667 overall damage.
On the defensive side, FURIA held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ENCE analytics
The team ENCE managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ENCE were Maden contributed 58 kills and dycha contributed 59 kills. 30631 of total damage by ENCE could not prevent FURIA from securing the victory
On the defensive side, ENCE struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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