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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.53.4
USP damage (avg/round)
144.6
Smoke thrown on a map
2615.0371
Player score (round)
35191012
Shots (total/round)
10016
Player score (round)
37951012
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Molotov damage (total/round)
8723.8
Info
Map Analysis of fnatic Rising vs Young Ninjas by the Bo3.gg Team
Young Ninjas on Inferno Analysis
Young Ninjas demonstrated their prowers on Inferno, securing 15 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Young Ninjas on Inferno were maxster, who contributed 24 kills, and Ro1f, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9232 overall damage.
On the defensive side of Inferno, Young Ninjas held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
fnatic Rising on Inferno Analysis
Inferno proved to be a challenging battleground for fnatic Rising, as they managed to secure 10 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for fnatic Rising on Inferno included volt, who contributed 19 kills, and Banjo, who added 14 kills. Despite their individual efforts, inflicting 7871 total damage, fnatic Rising couldn't prevent Young Ninjas from securing victory on Inferno
On the defensive side of Inferno, fnatic Rising struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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