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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
14.23.4
Molotov damage (avg/round)
8.42
Flash blinded on a map (opp)
7130
HE damage (avg/round)
123.4
M4A1 kills on a map
144.6963
M4A1 damage (avg/round)
55.116.7
Damage (total/round)
42273
Player score (round)
38541012
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Mirage
42%
Vertigo
40%
Overpass
29%
Nuke
18%
Ancient
12%
Dust II
11%
Inferno
4%
Last 5 maps
Mirage
42%
19
11
Vertigo
33%
9
19
Overpass
62%
21
2
Nuke
64%
14
12
Ancient
63%
8
29
Dust II
67%
3
37
Inferno
70%
27
5
Last 5 maps
Mirage
0%
0
27
Vertigo
73%
11
0
Overpass
33%
6
16
Nuke
82%
11
3
Ancient
75%
4
13
Dust II
56%
9
2
Inferno
74%
19
0
Info
Map Analysis of fnatic vs HEET by the Bo3.gg Team
fnatic on Inferno Analysis
fnatic demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for fnatic on Inferno were poizon, who contributed 19 kills, and KRIMZ, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10384 overall damage.
On the defensive side of Inferno, fnatic held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
HEET on Inferno Analysis
Inferno proved to be a challenging battleground for HEET, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for HEET on Inferno included bodyy, who contributed 28 kills, and Lucky, who added 18 kills. Despite their individual efforts, inflicting 9368 total damage, HEET couldn't prevent fnatic from securing victory on Inferno
On the defensive side of Inferno, HEET struggled to hold their ground, successfully defending 10 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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