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Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
94.4189
USP kills on a map
31.6027
USP damage (avg/round)
14.24.8
HE damage (avg/round)
14.13.4
Tec-9 damage (avg/round)
10.53.6
Flash blinded on a map (opp)
5728
Molotov damage (avg/round)
8.62.1
USP kills on a map
31.6027
USP damage (avg/round)
16.54.8
Eco wins full buy
1
Historical Maps winrate Last 6 months
Ancient
57%
Dust II
50%
Vertigo
37%
Anubis
34%
Inferno
26%
Mirage
19%
Nuke
13%
Last 5 maps
Ancient
57%
21
2
Dust II
50%
2
9
Vertigo
63%
8
2
Anubis
67%
15
8
Inferno
64%
11
3
Mirage
44%
9
13
Nuke
44%
9
13
Last 5 maps
Ancient
0%
4
7
Dust II
0%
3
2
Vertigo
100%
1
16
Anubis
33%
3
11
Inferno
38%
8
9
Mirage
25%
4
9
Nuke
57%
7
6
Info
Map Analysis of FlyQuest vs Arcade by the Bo3.gg Team
FlyQuest on Ancient Analysis
FlyQuest demonstrated their prowers on Ancient, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for FlyQuest on Ancient were aliStair, who contributed 19 kills, and Liazz, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8193 overall damage.
On the defensive side of Ancient, FlyQuest held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Arcade on Ancient Analysis
Ancient proved to be a challenging battleground for Arcade, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Arcade on Ancient included foggers, who contributed 17 kills, and void, who added 14 kills. Despite their individual efforts, inflicting 6063 total damage, Arcade couldn't prevent FlyQuest from securing victory on Ancient
On the defensive side of Ancient, Arcade struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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