Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE kills on a map
21.1254
Molotov damage (avg/round)
8.42
USP damage (avg/round)
16.24.6
M4A1 damage (avg/round)
49.416.6
Openning kills on a map
5.952.9143
Damage (total/round)
42973
Molotov damage (total/round)
12023.8
Flash duration on a round (sec)
00:29s00:05s
Fast bomb plant (sec)
00:32s01:28s
Tec-9 kills on a map
41.3044
Historical Maps winrate Last 6 months
Inferno
61%
Anubis
49%
Overpass
43%
Nuke
14%
Vertigo
5%
Mirage
5%
Ancient
5%
Last 5 maps
Inferno
0%
3
22
Anubis
18%
11
14
Overpass
43%
7
12
Nuke
75%
8
8
Vertigo
55%
11
4
Mirage
50%
10
10
Ancient
72%
18
3
Last 5 maps
Inferno
61%
23
15
Anubis
67%
24
4
Overpass
0%
0
57
Nuke
61%
31
2
Vertigo
50%
12
15
Mirage
45%
20
23
Ancient
67%
24
5
Last results
Head to head
Info
Match analysis of Fluxo vs Sharks by the Bo3.gg Team
In the CS2 match between Fluxo and Sharks, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Anubis, and victory was secured by Sharks. The MVP of this match was togs.
Sharks analytics
The team Sharks secured 26 out of 36 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Anubis. They also successfully set 2 bombs during the match.
The standout players for Sharks were togs contributed 40 kills and Gafolo contributed 29 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15751 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 16 bomb plants. Their defensive coordination and site control proved to be crucial.
Fluxo analytics
The team Fluxo managed to secure 10 out of 36 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Fluxo were Lucaozy contributed 28 kills and PKL contributed 20 kills. 11427 of total damage by Fluxo could not prevent Sharks from securing the victory
On the defensive side, Fluxo struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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