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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:32s01:30s
Fast bomb plant (sec)
00:31s01:30s
Flash duration on a map (sec)
01:14s00:39s
M4A1 kills on a map
104.6963
M4A1 damage (avg/round)
46.516.7
GLOCK damage (avg/round)
11.93.8
Player score (round)
38171012
Shots (total/round)
8916
Multikill x-
4
Historical Maps winrate Last 6 months
Vertigo
75%
Anubis
43%
Inferno
42%
Nuke
29%
Dust II
22%
Mirage
21%
Ancient
12%
Overpass
7%
Last 5 maps
Vertigo
75%
8
3
Anubis
0%
1
21
Inferno
62%
13
24
Nuke
89%
19
5
Dust II
62%
13
1
Mirage
65%
20
7
Ancient
55%
11
9
Overpass
50%
4
35
Last 5 maps
Vertigo
0%
0
22
Anubis
43%
7
3
Inferno
20%
10
17
Nuke
60%
20
0
Dust II
40%
5
6
Mirage
44%
9
15
Ancient
67%
12
1
Overpass
43%
7
9
Last results
Head to head
Info
Match analysis of Fluxo vs ODDIK by the Bo3.gg Team
In the CS2 match between Fluxo and ODDIK, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by Fluxo. The MVP of this match was vsm.
Fluxo analytics
The team Fluxo secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for Fluxo were vsm contributed 21 kills and felps contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8422 overall damage.
On the defensive side, Fluxo held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ODDIK analytics
The team ODDIK managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ODDIK were vLa contributed 10 kills and RICIOLI contributed 9 kills. 4404 of total damage by ODDIK could not prevent Fluxo from securing the victory
On the defensive side, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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