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71
41
26
+30
473
15:1
19
1
Dust II7.4
+33%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
18.16
Flash duration on a map (sec)
01:05s00:36s
Flash blinded on a map (opp)
4828
Galil damage (avg/round)
20.56
USP kills on a map
31.5986
USP damage (avg/round)
16.94.8
GLOCK damage (avg/round)
14.34.2
Flash duration on a map (sec)
01:05s00:36s
Flash blinded on a map (opp)
4628
USP kills on a map
31.5986
Lineups
Lineup
Lineup
- —
- Starter
- —
- Starter
- Starter
Historical Maps winrate Last 6 months
Nuke
80%
Inferno
29%
Ancient
21%
Dust II
20%
Vertigo
11%
Anubis
6%
Mirage
2%
Last 5 maps
Nuke
80%
5
21
Inferno
29%
7
25
Ancient
46%
28
11
Dust II
64%
14
7
Vertigo
44%
16
5
Anubis
44%
16
23
Mirage
35%
17
11
Last 5 maps
Nuke
0%
0
28
Inferno
0%
1
22
Ancient
25%
12
4
Dust II
44%
9
5
Vertigo
33%
9
6
Anubis
50%
14
5
Mirage
33%
9
9
Last results
Head to head
Past matches
- lwlwl
- wwwll
Info
Match analysis of FLUFFY AIMERS vs Revenge Nation by the Bo3.gg Team
In the CS2 match between FLUFFY AIMERS and Revenge Nation, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Revenge Nation. The MVP of this match was NIGHT666LADE.
Revenge Nation analytics
The team Revenge Nation secured 13 out of 16 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 1 bombs during the match.
The standout players for Revenge Nation were NIGHT666LADE contributed 23 kills and TABEN contributed 14 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 7569 overall damage.
On the defensive side, Revenge Nation held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control proved to be crucial.
FLUFFY AIMERS analytics
The team FLUFFY AIMERS managed to secure 3 out of 16 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for FLUFFY AIMERS were jason contributed 9 kills and slump contributed 8 kills. 5055 of total damage by FLUFFY AIMERS could not prevent Revenge Nation from securing the victory
On the defensive side, FLUFFY AIMERS struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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