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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:25s
Fast bomb plant (sec)
00:31s01:25s
Fast bomb plant (sec)
00:29s01:25s
Smoke thrown on a map
2014.5022
Molotov damage (avg/round)
72.1
Multikill x-
4
Molotov damage (total/round)
10623.7
Flash duration on a round (sec)
00:15s00:05s
Flash duration on a round (sec)
00:15s00:05s
Fast bomb plant (sec)
00:34s01:25s
Lineups
Lineup
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Inferno
67%
Nuke
67%
Mirage
58%
Anubis
54%
Ancient
43%
Vertigo
14%
Dust II
7%
Last 5 maps
Inferno
33%
6
16
Nuke
67%
3
22
Mirage
42%
12
7
Anubis
54%
13
16
Ancient
43%
23
5
Vertigo
14%
7
4
Dust II
43%
7
6
Last 5 maps
Inferno
100%
1
2
Nuke
0%
2
0
Mirage
100%
1
1
Anubis
0%
2
1
Ancient
0%
2
3
Vertigo
0%
0
2
Dust II
50%
4
0
Last results
Head to head
Past matches
- lwlwl
- wlwll
Info
Match analysis of FLUFFY AIMERS vs Phoenix by the Bo3.gg Team
In the CS2 match between FLUFFY AIMERS and Phoenix, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Dust II, Ancient, and victory was secured by FLUFFY AIMERS. The MVP of this match was slump.
FLUFFY AIMERS analytics
The team FLUFFY AIMERS secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Ancient. They also successfully set 0 bombs during the match.
The standout players for FLUFFY AIMERS were slump contributed 40 kills and jason contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17494 overall damage.
On the defensive side, FLUFFY AIMERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Phoenix analytics
The team Phoenix managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Phoenix were shutout contributed 30 kills and CoJoMo contributed 31 kills. 13971 of total damage by Phoenix could not prevent FLUFFY AIMERS from securing the victory
On the defensive side, Phoenix struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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