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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:27s01:28s
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
15.23.8
Flash blinded on a map (opp)
6230
AK47 kills on a map
136.7456
Player score (round)
35701012
Player score (round)
39231012
Player score (round)
35261012
Shots (total/round)
8516
Multikill x-
4
Historical Maps winrate Last 6 months
Anubis
68%
Inferno
39%
Vertigo
37%
Ancient
21%
Nuke
18%
Mirage
14%
Overpass
0%
Last 5 maps
Anubis
0%
1
15
Inferno
25%
4
5
Vertigo
17%
6
5
Ancient
50%
12
2
Nuke
38%
8
4
Mirage
55%
11
4
Overpass
0%
4
6
Last 5 maps
Anubis
68%
25
4
Inferno
64%
22
14
Vertigo
54%
13
16
Ancient
71%
24
8
Nuke
56%
34
2
Mirage
41%
22
24
Overpass
0%
0
61
Info
Match analysis of Flamengo vs Sharks by the Bo3.gg Team
In the CS2 match between Flamengo and Sharks, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Ancient, Mirage, Nuke, and victory was secured by Sharks. The MVP of this match was rdnzao.
Sharks analytics
The team Sharks secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Sharks were rdnzao contributed 52 kills and togs contributed 49 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23976 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Flamengo analytics
The team Flamengo managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Flamengo were ALLE contributed 46 kills and remix contributed 44 kills. 23542 of total damage by Flamengo could not prevent Sharks from securing the victory
On the defensive side, Flamengo struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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