Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:21s01:28s
GLOCK damage (avg/round)
11.83.8
USP damage (avg/round)
13.64.6
GLOCK damage (avg/round)
11.83.8
Galil damage (avg/round)
24.75.6
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
20.93.8
Galil kills on a map
41.8115
Galil damage (avg/round)
16.85.6
Assists on a map
11.054.3478
Historical Maps winrate Last 6 months
Anubis
58%
Overpass
56%
Nuke
36%
Vertigo
28%
Ancient
20%
Mirage
17%
Inferno
5%
Last 5 maps
Anubis
0%
1
5
Overpass
0%
3
4
Nuke
25%
4
3
Vertigo
50%
2
5
Ancient
60%
5
2
Mirage
67%
6
1
Inferno
33%
3
0
Last 5 maps
Anubis
58%
24
3
Overpass
56%
18
12
Nuke
61%
41
5
Vertigo
22%
18
7
Ancient
40%
20
10
Mirage
50%
4
53
Inferno
38%
16
26
Info
Match analysis of Flamengo vs ODDIK by the Bo3.gg Team
In the CS2 match between Flamengo and ODDIK, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Nuke, Vertigo, and victory was secured by Flamengo. The MVP of this match was remix.
Flamengo analytics
The team Flamengo secured 26 out of 30 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Flamengo were remix contributed 28 kills and danoco contributed 30 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 13358 overall damage.
On the defensive side, Flamengo held their ground firmly, successfully defending 20 bomb plants. Their defensive coordination and site control proved to be crucial.
ODDIK analytics
The team ODDIK managed to secure 4 out of 30 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for ODDIK were WOOD7 contributed 14 kills and ponter contributed 17 kills. 8106 of total damage by ODDIK could not prevent Flamengo from securing the victory
On the defensive side, ODDIK struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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