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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
85.816.7
Deagle kills on a map
31.6964
Deagle damage (avg/round)
17.15.4
HE damage (avg/round)
183.4
AK47 kills on a map
116.732
AK47 damage (avg/round)
57.425.3
USP kills on a map
31.616
USP damage (avg/round)
14.14.6
Molotov damage (avg/round)
17.82
Info
Map Analysis of Finest vs Young Ninjas by the Bo3.gg Team
Young Ninjas on Inferno Analysis
Young Ninjas demonstrated their prowers on Inferno, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Young Ninjas on Inferno were LNZ, who contributed 21 kills, and sapec, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8403 overall damage.
On the defensive side of Inferno, Young Ninjas held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Finest on Inferno Analysis
Inferno proved to be a challenging battleground for Finest, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Finest on Inferno included anarkez, who contributed 10 kills, and shokz, who added 10 kills. Despite their individual efforts, inflicting 4592 total damage, Finest couldn't prevent Young Ninjas from securing victory on Inferno
On the defensive side of Inferno, Finest struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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