Fiend Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

MVP

21

10

5

+11

84

5:1

6

1

8.1

+20%

19

11

2

+8

93

1:0

5

0

7.4

+16%

14

13

4

+1

66

5:0

4

1

6.8

+1%

14

13

5

+1

79

2:1

3

0

6.4

-1%

7

15

4

-8

46

1:6

1

0

4.1

-28%

Total

75

62

20

+13

366

14:8

19

2

6.6

+1%

Nexus Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

19

14

4

+5

95

2:3

4

0

6.8

+20%

17

15

5

+2

84

5:5

3

0

6.4

+3%

11

17

2

-6

46

0:1

2

0

4.7

-16%

6

15

4

-9

52

1:1

1

0

4.5

-30%

9

15

1

-6

51

0:4

2

0

4.3

-23%

Total

62

76

16

-14

328

8:14

12

0

5.3

-9%

Teams advantage Dust II (M1)
Info
Map Analysis of Fiend vs Nexus by the Bo3.gg Team

Fiend on Dust II Analysis

Fiend demonstrated their prowers on Dust II, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Fiend on Dust II were h4rn, who contributed 21 kills, and dream3r, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8058 overall damage.


On the defensive side of Dust II, Fiend held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Nexus on Dust II Analysis

Dust II proved to be a challenging battleground for Nexus, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Nexus on Dust II included Blytz, who contributed 19 kills, and XELLOW, who added 17 kills. Despite their individual efforts, inflicting 7225 total damage, Nexus couldn't prevent Fiend from securing victory on Dust II


On the defensive side of Dust II, Nexus struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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