Mirage
13 - 16
Inferno
16 - 13
Dust II
10 - 16
Fiend Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

20

15

2

+5

68

0:1

6

0

5.9

0%

16

18

5

-2

66

3:3

2

0

5.8

-5%

13

19

1

-6

64

6:6

2

0

5.4

-26%

15

15

3

0

67

0:3

5

0

5.3

-12%

9

20

2

-11

51

1:3

0

0

4.4

+35%

Total

73

87

13

-14

317

10:16

15

0

5.4

-2%

GORILLAZ Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

17

14

9

+3

85

6:1

3

1

7.0

+9%

21

13

2

+8

83

1:1

4

0

6.8

+17%

20

18

4

+2

79

6:4

7

0

6.7

+5%

16

15

4

+1

68

3:2

4

0

6.1

-12%

12

14

5

-2

49

0:2

4

0

5.2

-13%

Total

86

74

24

+12

365

16:10

22

1

6.4

+1%

Teams advantage Dust II (M3)
Info
Map Analysis of Fiend vs GORILLAZ by the Bo3.gg Team

GORILLAZ on Dust II Analysis

GORILLAZ demonstrated their prowers on Dust II, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GORILLAZ on Dust II were sergej, who contributed 17 kills, and suNny, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9477 overall damage.


On the defensive side of Dust II, GORILLAZ held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Fiend on Dust II Analysis

Dust II proved to be a challenging battleground for Fiend, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Fiend on Dust II included viltrex, who contributed 20 kills, and v1c7oR, who added 16 kills. Despite their individual efforts, inflicting 8233 total damage, Fiend couldn't prevent GORILLAZ from securing victory on Dust II


On the defensive side of Dust II, Fiend struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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