Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
133.4
Molotov damage (avg/round)
7.52
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
52.816.7
GLOCK kills on a map
41.4398
Player score (round)
37171012
Player score (round)
37451012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Vertigo
67%
Inferno
50%
Nuke
35%
Dust II
33%
Overpass
0%
Mirage
0%
Ancient
0%
Last 5 maps
Vertigo
33%
3
2
Inferno
0%
6
1
Nuke
75%
4
0
Dust II
100%
2
4
Overpass
0%
2
5
Mirage
0%
0
8
Ancient
33%
3
0
Last 5 maps
Vertigo
100%
2
1
Inferno
50%
8
2
Nuke
40%
5
2
Dust II
67%
3
7
Overpass
0%
0
13
Mirage
0%
2
7
Ancient
33%
6
1
Last results
Head to head
Past matches
- lllwl
- lwlwl
Info
Match analysis of Feenix vs SAW Youngsters by the Bo3.gg Team
In the CS2 match between Feenix and SAW Youngsters, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Ancient, and victory was secured by SAW Youngsters. The MVP of this match was Shr.
SAW Youngsters analytics
The team SAW Youngsters secured 16 out of 24 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient. They also successfully set 0 bombs during the match.
The standout players for SAW Youngsters were Shr contributed 24 kills and Linko contributed 26 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 10917 overall damage.
On the defensive side, SAW Youngsters held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control proved to be crucial.
Feenix analytics
The team Feenix managed to secure 8 out of 24 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Feenix were wolfie contributed 17 kills and Mad contributed 19 kills. 8004 of total damage by Feenix could not prevent SAW Youngsters from securing the victory
On the defensive side, Feenix struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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