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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
8030
Flash blinded on a map (opp)
7630
Flash duration on a map (sec)
02:02s00:39s
Flash blinded on a map (opp)
7830
M4A4 kills on a map
123.6448
HE damage (avg/round)
12.33.4
Shots (total/round)
8916
Multikill x-
4
Multikill x-
4
Multikill x-
4
Lineups
Lineup
Historical Maps winrate Last 6 months
Vertigo
60%
Ancient
50%
Mirage
43%
Dust II
29%
Nuke
16%
Inferno
14%
Overpass
11%
Last 5 maps
Vertigo
100%
1
21
Ancient
50%
6
2
Mirage
83%
12
1
Dust II
43%
7
6
Nuke
33%
9
8
Inferno
50%
12
4
Overpass
25%
8
7
Last 5 maps
Vertigo
40%
5
7
Ancient
0%
0
10
Mirage
40%
5
8
Dust II
14%
7
8
Nuke
17%
6
3
Inferno
36%
14
0
Overpass
14%
7
3
Last results
Head to head
Past matches
- wwwlw
- llwll
Info
Match analysis of FaZe vs Evil Geniuses by the Bo3.gg Team
In the CS2 match between FaZe and Evil Geniuses, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Mirage, Dust II, and victory was secured by FaZe. The MVP of this match was oBo.
FaZe analytics
The team FaZe secured 45 out of 83 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Dust II. They also successfully set 13 bombs during the match.
The standout players for FaZe were broky contributed 61 kills and rain contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28479 overall damage.
On the defensive side, FaZe held their ground firmly, successfully defending 22 bomb plants. Their defensive coordination and site control proved to be crucial.
Evil Geniuses analytics
The team Evil Geniuses managed to secure 38 out of 83 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for Evil Geniuses were oBo contributed 59 kills and Brehze contributed 63 kills. 28884 of total damage by Evil Geniuses could not prevent FaZe from securing the victory
On the defensive side, Evil Geniuses struggled to hold their ground, successfully defending 21 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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